weatherless...................47.05032% offense.......................44.28884% sun...........................44.26609% balance.......................24.79997% hyperoffense..................22.47223% rain..........................19.09118% multiweather..................11.51989% sunoffense.................... 6.76598% semistall..................... 5.09967% monotype...................... 3.36889% stall......................... 3.33929% batonpass..................... 2.65244% swagplay...................... 2.44256% rainoffense................... 1.29748% sand.......................... 1.07078% sunstall...................... 0.95948% monofairy..................... 0.89680% choice........................ 0.79801% monosteel..................... 0.77753% monoflying.................... 0.60363% dragmag....................... 0.55075% mononormal.................... 0.52634% voltturn...................... 0.38364% monofire...................... 0.34838% monoground.................... 0.28804% monodark...................... 0.28495% monodragon.................... 0.19099% monopsychic................... 0.17500% monowater..................... 0.14386% sandstall..................... 0.11808% tailwind...................... 0.10006% trapper....................... 0.09625% sandoffense................... 0.09079% monoghost..................... 0.08883% rainstall..................... 0.08151% monobug....................... 0.07409% hail.......................... 0.07031% monograss..................... 0.05333% monoelectric.................. 0.04823% monofighting.................. 0.04097% monopoison.................... 0.03411% monorock...................... 0.03402% monoice....................... 0.03169% trickroom..................... 0.01637% trickrain..................... 0.00615% hailoffense................... 0.00449% hailstall..................... 0.00042% allweather.................... 0.00033% tricksand..................... 0.00013% tricksun...................... 0.00012% trickhail..................... 0.00008% gravity....................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.310) |# -2.0|## |############## -1.0|####################### |############################## 0.0|###################### |############## +1.0|###### |#### +2.0|## |# +3.0| more negative = more offensive, more positive = more stall one # = 0.84%