weatherless...................81.92491% balance.......................48.24815% offense.......................16.98892% semistall.....................16.05653% voltturn......................15.96601% stall.........................13.57955% sun...........................11.33677% rain.......................... 6.57810% hyperoffense.................. 5.12684% multiweather.................. 3.43129% sand.......................... 2.85266% batonpass..................... 1.50705% monotype...................... 1.34371% sunstall...................... 1.15016% rainstall..................... 0.96195% hail.......................... 0.74689% dragmag....................... 0.64044% monoflying.................... 0.50760% monodragon.................... 0.48429% sandstall..................... 0.45365% hailstall..................... 0.22170% hailoffense................... 0.21322% monoground.................... 0.17685% monoghost..................... 0.16831% fear.......................... 0.16142% mononormal.................... 0.14744% sunoffense.................... 0.13817% tailwind...................... 0.12165% monowater..................... 0.11201% monobug....................... 0.09127% monopsychic................... 0.09098% hailfear...................... 0.07263% rainoffense................... 0.06906% trapper....................... 0.03062% monodark...................... 0.02433% monoelectric.................. 0.02096% monosteel..................... 0.01914% sandoffense................... 0.01860% monorock...................... 0.01799% choice........................ 0.01739% trickroom..................... 0.01399% monopoison.................... 0.01184% monoice....................... 0.00746% monofairy..................... 0.00513% tricksand..................... 0.00323% monofire...................... 0.00247% monograss..................... 0.00203% allweather.................... 0.00185% monofighting.................. 0.00007% tricksun...................... 0.00003% gravity....................... 0.00000% swagplay...................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.583) -3.0| | -2.0|# |## -1.0|#### |########## 0.0|############# |############################## +1.0|################## |############ +2.0|####### |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.99%