weatherless...................76.14030% offense.......................53.54075% balance.......................21.86210% hyperoffense..................20.94126% sand..........................16.98901% sun........................... 4.66661% rain.......................... 2.59970% semistall..................... 2.42643% sandoffense................... 2.24090% monotype...................... 2.22465% voltturn...................... 1.98353% multiweather.................. 1.37349% stall......................... 1.22946% dragmag....................... 1.22513% hail.......................... 1.15330% batonpass..................... 0.77175% sandstall..................... 0.56528% sunoffense.................... 0.48659% rainoffense................... 0.40681% monopoison.................... 0.39851% monodark...................... 0.30574% mononormal.................... 0.23824% trickroom..................... 0.20684% monoghost..................... 0.15919% monowater..................... 0.13536% monofighting.................. 0.13211% monoice....................... 0.12742% monobug....................... 0.12165% monopsychic................... 0.11876% trapper....................... 0.09638% monoelectric.................. 0.08591% monosteel..................... 0.08555% monofire...................... 0.07869% tailwind...................... 0.07616% swagplay...................... 0.06858% gravity....................... 0.06389% hailoffense................... 0.06028% monoflying.................... 0.05920% sunstall...................... 0.05342% monograss..................... 0.05017% monofairy..................... 0.04368% tricksand..................... 0.04043% monodragon.................... 0.03465% monorock...................... 0.02816% monoground.................... 0.02310% allweather.................... 0.01552% trickhail..................... 0.01227% hailstall..................... 0.00975% rainstall..................... 0.00686% tricksun...................... 0.00108% trickrain..................... 0.00036% Stalliness (mean: -0.412) -2.0|# |#### -1.5|######### |################## -1.0|###################### |############################# -0.5|############################## |########################### 0.0|###################### |################ +0.5|########## |###### +1.0|#### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.49%