weatherless...................73.66571% offense.......................53.71558% hyperoffense..................21.84372% balance.......................20.65500% sand..........................20.14236% sun........................... 4.01629% rain.......................... 2.98859% sandoffense................... 2.74843% semistall..................... 2.43993% voltturn...................... 2.08388% multiweather.................. 1.70370% monotype...................... 1.51505% dragmag....................... 1.35499% stall......................... 1.34576% hail.......................... 1.05589% sandstall..................... 0.69063% batonpass..................... 0.51550% monopoison.................... 0.45059% rainoffense................... 0.44464% sunoffense.................... 0.37610% monodark...................... 0.32641% trickroom..................... 0.19535% mononormal.................... 0.12234% monopsychic................... 0.10391% monowater..................... 0.09137% trapper....................... 0.08513% monoghost..................... 0.07628% tailwind...................... 0.07300% gravity....................... 0.06356% monofighting.................. 0.06104% sunstall...................... 0.06034% hailoffense................... 0.05274% monosteel..................... 0.05154% swagplay...................... 0.04985% tricksand..................... 0.04362% monobug....................... 0.04332% monofire...................... 0.03938% monoelectric.................. 0.03160% monoflying.................... 0.02869% monofairy..................... 0.02091% monoice....................... 0.01746% monorock...................... 0.01536% monoground.................... 0.01313% monograss..................... 0.01305% hailstall..................... 0.01262% monodragon.................... 0.00911% trickhail..................... 0.00565% allweather.................... 0.00201% rainstall..................... 0.00193% tricksun...................... 0.00099% trickrain..................... 0.00020% Stalliness (mean: -0.425) -2.0|# |#### -1.5|######### |################### -1.0|###################### |############################ -0.5|############################## |########################### 0.0|#################### |############### +0.5|######### |###### +1.0|#### |## +1.5|# |# +2.0|# | more negative = more offensive, more positive = more stall one # = 0.50%