weatherless...................67.51288% offense.......................56.80648% balance.......................30.09566% sun...........................12.54599% hyperoffense.................. 9.30831% sand.......................... 8.60927% rain.......................... 8.57248% monotype...................... 7.72627% hail.......................... 3.34805% semistall..................... 3.12730% tailwind...................... 2.83297% sunoffense.................... 2.28109% trickroom..................... 2.09713% monofire...................... 2.02355% monowater..................... 1.61884% monoelectric.................. 1.14054% monograss..................... 1.06696% stall......................... 0.66225% multiweather.................. 0.58867% monorock...................... 0.55188% trickhail..................... 0.55188% hailoffense................... 0.44150% voltturn...................... 0.40471% rainoffense................... 0.33113% batonpass..................... 0.33113% monoice....................... 0.33113% monoghost..................... 0.29433% tricksand..................... 0.29433% dragmag....................... 0.25754% monobug....................... 0.22075% sunstall...................... 0.14717% monodragon.................... 0.14717% sandoffense................... 0.11038% monopoison.................... 0.11038% swagplay...................... 0.07358% mononormal.................... 0.07358% monopsychic................... 0.03679% monoground.................... 0.03679% monodark...................... 0.03679% monoflying.................... 0.03679% Stalliness (mean: -0.216) -1.5|### |######### -1.0|######### |################## -0.5|############################## |########################### 0.0|######################### |################# +0.5|############### |##### +1.0|### |## +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.61%