offense.......................64.83732% weatherless...................54.65753% balance.......................22.27726% sand..........................14.95900% sun...........................14.74632% hyperoffense..................11.65484% monotype......................11.28134% rain..........................10.70198% tailwind...................... 7.07722% monofire...................... 5.73941% hail.......................... 4.93517% sunoffense.................... 4.60117% trickroom..................... 3.24353% monorock...................... 1.98412% monoelectric.................. 1.83190% semistall..................... 1.21125% monograss..................... 1.19124% trickhail..................... 0.80192% hailoffense................... 0.37842% tricksand..................... 0.34380% monopsychic................... 0.15280% monoflying.................... 0.15277% monowater..................... 0.15133% voltturn...................... 0.09048% sandoffense................... 0.06781% monoice....................... 0.06548% rainoffense................... 0.02141% stall......................... 0.01932% sunstall...................... 0.01149% monoghost..................... 0.00889% monopoison.................... 0.00324% monobug....................... 0.00015% swagplay...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% multiweather.................. 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.348) -1.5|## |############## -1.0|#### |############### -0.5|############################## |######################### 0.0|################## |############## +0.5|######### |# +1.0| |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.75%