weatherless...................92.06461% offense.......................50.50161% balance.......................32.28331% hyperoffense..................10.71429% voltturn...................... 5.27689% semistall..................... 3.80217% sand.......................... 2.91934% sun........................... 2.83909% stall......................... 2.69864% rain.......................... 2.30738% monotype...................... 1.50482% tailwind...................... 0.95305% choice........................ 0.94302% multiweather.................. 0.43138% hail.......................... 0.33106% trickroom..................... 0.31100% monoflying.................... 0.31100% monosteel..................... 0.29093% sandstall..................... 0.26083% monowater..................... 0.23074% monograss..................... 0.23074% monopoison.................... 0.11035% monofighting.................. 0.11035% sunoffense.................... 0.10032% monorock...................... 0.10032% monoice....................... 0.10032% mononormal.................... 0.10032% sandoffense................... 0.09029% monobug....................... 0.08026% monoelectric.................. 0.08026% dragmag....................... 0.07022% monodark...................... 0.07022% monofire...................... 0.06019% monoghost..................... 0.05016% monoground.................... 0.05016% hailoffense................... 0.05016% monopsychic................... 0.04013% sunstall...................... 0.02006% monodragon.................... 0.02006% monofairy..................... 0.02006% rainoffense................... 0.01003% allweather.................... 0.01003% rainstall..................... 0.01003% Stalliness (mean: -0.113) -2.0| |##### -1.0|############# |######################### 0.0|############################## |################ +1.0|####### |## +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.99%