weatherless...................90.95175% offense.......................46.05726% balance.......................29.10400% hyperoffense..................14.43162% voltturn...................... 7.81011% semistall..................... 6.13819% sand.......................... 4.38769% stall......................... 4.26892% sun........................... 3.43888% tailwind...................... 2.70984% rain.......................... 2.02084% multiweather.................. 0.83881% trickroom..................... 0.71402% monotype...................... 0.57524% choice........................ 0.46677% sandstall..................... 0.37586% monoflying.................... 0.36607% monosteel..................... 0.36404% hail.......................... 0.13327% sandoffense................... 0.10474% monoice....................... 0.07684% hailoffense................... 0.07403% sunoffense.................... 0.07216% dragmag....................... 0.05370% monograss..................... 0.04310% monobug....................... 0.04255% allweather.................... 0.03120% monoground.................... 0.02075% monowater..................... 0.01529% rainstall..................... 0.00746% monofire...................... 0.00561% monopsychic................... 0.00317% mononormal.................... 0.00011% monofighting.................. 0.00008% monodark...................... 0.00004% monorock...................... 0.00001% monoghost..................... 0.00000% sunstall...................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.063) -2.0|# |####### -1.0|################ |######################## 0.0|############################## |################ +1.0|########## |### +2.0|# |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.90%