weatherless...................91.88767% offense.......................49.58951% balance.......................25.51221% hyperoffense..................12.86768% voltturn......................11.00126% semistall..................... 6.49455% stall......................... 5.53605% sun........................... 5.31942% sand.......................... 4.25715% multiweather.................. 2.42797% tailwind...................... 1.79709% rain.......................... 0.94730% choice........................ 0.37844% trickroom..................... 0.32024% sandstall..................... 0.16576% monotype...................... 0.08750% sunoffense.................... 0.08174% hail.......................... 0.05033% sandoffense................... 0.04571% monoice....................... 0.03052% hailoffense................... 0.03015% dragmag....................... 0.02070% monoflying.................... 0.02025% monosteel..................... 0.01906% monobug....................... 0.01502% allweather.................... 0.01130% monoground.................... 0.00978% monowater..................... 0.00936% rainstall..................... 0.00223% monofire...................... 0.00145% monograss..................... 0.00002% monopsychic................... 0.00000% mononormal.................... 0.00000% monofighting.................. 0.00000% monodark...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% sunstall...................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.060) -2.0| |####### -1.0|################ |######################## 0.0|############################## |################ +1.0|######## |## +2.0|# | +3.0|#### more negative = more offensive, more positive = more stall one # = 0.92%