weatherless...................67.50678% offense.......................47.52945% balance.......................40.08242% sun...........................14.12959% rain.......................... 9.14797% sand.......................... 8.58963% trickroom..................... 6.90208% hyperoffense.................. 6.70112% semistall..................... 4.86297% monotype...................... 4.23671% tailwind...................... 2.34264% hail.......................... 2.23052% multiweather.................. 1.40042% sunoffense.................... 0.95817% stall......................... 0.82405% voltturn...................... 0.78111% trickhail..................... 0.73221% monofire...................... 0.66203% tricksand..................... 0.56501% choice........................ 0.49621% monowater..................... 0.41572% sandoffense................... 0.40207% monoghost..................... 0.37572% monofairy..................... 0.36458% monoice....................... 0.34540% monoelectric.................. 0.28147% dragmag....................... 0.27847% monopoison.................... 0.25367% monobug....................... 0.24014% rainoffense................... 0.21633% trickrain..................... 0.20348% monograss..................... 0.18770% monofighting.................. 0.17943% mononormal.................... 0.15931% monodark...................... 0.13040% monopsychic................... 0.12966% monodragon.................... 0.12046% batonpass..................... 0.11779% monoflying.................... 0.11455% monosteel..................... 0.11343% sandstall..................... 0.11247% gravity....................... 0.09756% monorock...................... 0.08919% monoground.................... 0.07865% sunstall...................... 0.07368% tricksun...................... 0.06361% trapper....................... 0.05438% rainstall..................... 0.05267% swagplay...................... 0.02440% hailstall..................... 0.02120% allweather.................... 0.01588% hailoffense................... 0.01481% Stalliness (mean: -0.050) |# -1.5|## |###### -1.0|########### |################## -0.5|######################### |############################## 0.0|############################## |########################### +0.5|##################### |############## +1.0|######## |##### +1.5|## |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.50%