weatherless...................69.76160% offense.......................45.56949% balance.......................43.41946% sun...........................12.46075% trickroom.....................11.91438% rain.......................... 7.89980% sand.......................... 7.55715% hyperoffense.................. 7.16562% semistall..................... 3.63371% tailwind...................... 3.58712% hail.......................... 3.21350% monotype...................... 2.87704% trickhail..................... 1.63157% sandoffense................... 0.89970% monofairy..................... 0.88156% sunoffense.................... 0.75376% multiweather.................. 0.73763% monofire...................... 0.60322% voltturn...................... 0.54182% tricksand..................... 0.44206% monowater..................... 0.33132% monofighting.................. 0.25447% stall......................... 0.21171% dragmag....................... 0.17603% choice........................ 0.17512% monopsychic................... 0.17149% monoice....................... 0.15507% gravity....................... 0.12135% monoghost..................... 0.11467% tricksun...................... 0.08672% trickrain..................... 0.08337% rainoffense................... 0.06380% monobug....................... 0.05497% trapper....................... 0.05371% monodark...................... 0.05298% monograss..................... 0.05077% monoelectric.................. 0.04978% rainstall..................... 0.03483% sandstall..................... 0.03414% mononormal.................... 0.03088% monorock...................... 0.02922% monosteel..................... 0.02859% monoflying.................... 0.02341% sunstall...................... 0.02247% monodragon.................... 0.01802% allweather.................... 0.01767% monoground.................... 0.01733% batonpass..................... 0.01366% monopoison.................... 0.00944% swagplay...................... 0.00794% hailoffense................... 0.00720% hailstall..................... 0.00246% Stalliness (mean: -0.063) |## -1.5|### |#### -1.0|####### |############# -0.5|####################### |######################### 0.0|############################## |########################### +0.5|################### |########### +1.0|##### |### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.58%