weatherless...................76.94272% balance.......................61.88857% offense.......................33.38812% trickroom.....................26.70230% hail..........................16.40619% trickhail..................... 9.37600% tailwind...................... 4.98219% sand.......................... 3.79835% hyperoffense.................. 2.67377% monotype...................... 2.20825% semistall..................... 1.68727% sun........................... 1.61986% rain.......................... 1.27686% monowater..................... 0.92793% monoice....................... 0.60320% choice........................ 0.36478% stall......................... 0.36226% rainoffense................... 0.35457% gravity....................... 0.35370% monopsychic................... 0.31933% monoelectric.................. 0.29989% voltturn...................... 0.15480% hailstall..................... 0.06814% swagplay...................... 0.06459% multiweather.................. 0.04355% monobug....................... 0.03039% dragmag....................... 0.01504% monodark...................... 0.01432% trapper....................... 0.01278% trickrain..................... 0.00907% sunoffense.................... 0.00761% rainstall..................... 0.00387% mononormal.................... 0.00374% monopoison.................... 0.00297% monorock...................... 0.00254% monoflying.................... 0.00249% tricksand..................... 0.00207% monofighting.................. 0.00120% monofire...................... 0.00092% batonpass..................... 0.00075% monograss..................... 0.00070% hailoffense................... 0.00031% monoghost..................... 0.00008% sandstall..................... 0.00004% monofairy..................... 0.00004% tricksun...................... 0.00002% sunstall...................... 0.00000% monosteel..................... 0.00000% monodragon.................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.189) | -1.5| |## -1.0|## |#### -0.5|######### |################ 0.0|####################### |############# +0.5|############################## |########################## +1.0|## |# +1.5|# | +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.77%