weatherless...................95.24858% offense.......................52.43878% balance.......................27.19021% hyperoffense..................14.84789% semistall..................... 4.35815% sand.......................... 3.64828% monotype...................... 2.47094% stall......................... 1.16498% sun........................... 0.63319% rain.......................... 0.55157% monowater..................... 0.51942% monofire...................... 0.35122% mononormal.................... 0.34628% dragmag....................... 0.33391% monofairy..................... 0.28444% sandoffense................... 0.27208% monofighting.................. 0.24487% multiweather.................. 0.23003% monosteel..................... 0.19540% monodark...................... 0.19293% monoground.................... 0.17314% monoflying.................... 0.16572% monopsychic................... 0.15582% swagplay...................... 0.15088% hail.......................... 0.14840% monoghost..................... 0.14840% monorock...................... 0.14098% monoice....................... 0.13356% monodragon.................... 0.07915% voltturn...................... 0.06678% sandstall..................... 0.06678% monobug....................... 0.05689% trickroom..................... 0.05442% sunoffense.................... 0.05194% monoelectric.................. 0.04699% monograss..................... 0.04452% monopoison.................... 0.04452% rainoffense................... 0.02226% batonpass..................... 0.01731% hailoffense................... 0.01484% tailwind...................... 0.00742% Stalliness (mean: -0.269) -2.0|# |## -1.5|###### |############ -1.0|###################### |############################## -0.5|########################### |########################### 0.0|##################### |################## +0.5|############### |########## +1.0|####### |### +1.5|### |# +2.0|# | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.48%