weatherless...................96.21087% offense.......................54.60704% balance.......................24.77406% hyperoffense..................15.57976% semistall..................... 4.23031% sand.......................... 3.01877% monotype...................... 1.32846% stall......................... 0.80884% rain.......................... 0.45702% monowater..................... 0.37708% dragmag....................... 0.35197% sun........................... 0.28830% sandoffense................... 0.22716% monofairy..................... 0.17721% monofighting.................. 0.17717% mononormal.................... 0.16188% monodark...................... 0.13119% monoflying.................... 0.12082% hail.......................... 0.10226% monoice....................... 0.09890% monosteel..................... 0.09846% monoground.................... 0.09371% swagplay...................... 0.08716% monopsychic................... 0.08367% multiweather.................. 0.07722% monoghost..................... 0.07562% monorock...................... 0.07514% sandstall..................... 0.06010% monodragon.................... 0.05886% trickroom..................... 0.04443% monopoison.................... 0.04059% monobug....................... 0.03740% monofire...................... 0.03371% voltturn...................... 0.03368% rainoffense................... 0.02733% sunoffense.................... 0.02688% monoelectric.................. 0.02326% monograss..................... 0.01734% batonpass..................... 0.00912% hailoffense................... 0.00820% tailwind...................... 0.00732% Stalliness (mean: -0.310) -2.0|# |## -1.5|##### |############ -1.0|#################### |############################## -0.5|######################### |########################### 0.0|################### |################ +0.5|############ |####### +1.0|###### |### +1.5|### | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.53%