weatherless...................95.24521% offense.......................43.13150% balance.......................37.30362% hyperoffense..................15.55060% semistall..................... 3.43864% sand.......................... 2.85703% sun........................... 0.92312% rain.......................... 0.82856% monotype...................... 0.64235% stall......................... 0.57565% sandoffense................... 0.29643% monoflying.................... 0.29364% hail.......................... 0.17745% monofairy..................... 0.12016% monodragon.................... 0.10886% monowater..................... 0.10521% mononormal.................... 0.05836% monopoison.................... 0.05746% dragmag....................... 0.05696% swagplay...................... 0.04657% multiweather.................. 0.03137% sandstall..................... 0.02945% monorock...................... 0.02760% monodark...................... 0.02120% monoghost..................... 0.01609% monofighting.................. 0.01353% monoice....................... 0.01300% monopsychic................... 0.01292% monobug....................... 0.01129% hailoffense................... 0.00896% sunoffense.................... 0.00845% monoground.................... 0.00253% voltturn...................... 0.00244% monosteel..................... 0.00231% monofire...................... 0.00104% monograss..................... 0.00067% batonpass..................... 0.00001% rainoffense................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.249) -2.0| |## -1.5|#### |####### -1.0|########### |############### -0.5|########### |########### 0.0|############################## |######### +0.5|####### |######## +1.0|### |## +1.5|# | +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%