weatherless...................67.30147% balance.......................39.81981% offense.......................39.50151% sand..........................31.89469% semistall.....................10.55783% hyperoffense.................. 6.75442% batonpass..................... 4.94713% stall......................... 3.36642% sandoffense................... 2.53561% dragmag....................... 2.29284% sandstall..................... 1.01964% monotype...................... 0.97108% choice........................ 0.66357% rain.......................... 0.65278% sun........................... 0.33988% mononormal.................... 0.29672% multiweather.................. 0.19961% rainoffense................... 0.17264% monowater..................... 0.16724% monoground.................... 0.16185% trapper....................... 0.09171% monobug....................... 0.07553% monoghost..................... 0.04855% monorock...................... 0.04316% monograss..................... 0.03237% monosteel..................... 0.03237% monodragon.................... 0.03237% monopsychic................... 0.02697% monofighting.................. 0.02697% monofire...................... 0.02697% monopoison.................... 0.02158% monoice....................... 0.01618% hail.......................... 0.01079% voltturn...................... 0.00539% monoflying.................... 0.00539% Stalliness (mean: 0.120) |# -1.5|## |######### -1.0|########### |##################### -0.5|############################## |######################### 0.0|######################## |########################## +0.5|########################### |###################### +1.0|############# |############## +1.5|####### |## +2.0|## |## +2.5|# more negative = more offensive, more positive = more stall one # = 0.42%