weatherless...................62.42728% balance.......................40.51630% offense.......................38.40017% sand..........................36.94668% semistall.....................11.02419% hyperoffense.................. 6.60866% batonpass..................... 4.77558% stall......................... 3.45068% dragmag....................... 2.83328% sandoffense................... 2.08837% sandstall..................... 1.30882% choice........................ 0.80128% monotype...................... 0.57672% rain.......................... 0.52825% sun........................... 0.28298% rainoffense................... 0.21724% multiweather.................. 0.19119% mononormal.................... 0.18516% trapper....................... 0.10413% monowater..................... 0.10034% monoground.................... 0.08261% monoghost..................... 0.04418% monobug....................... 0.03013% monorock...................... 0.02598% monograss..................... 0.02179% monosteel..................... 0.02170% monopsychic................... 0.02129% monofighting.................. 0.01628% monopoison.................... 0.01486% monofire...................... 0.01317% monoice....................... 0.01181% monodragon.................... 0.01011% hail.......................... 0.00600% voltturn...................... 0.00357% monoflying.................... 0.00124% Stalliness (mean: 0.140) |# -1.5|## |######## -1.0|########### |###################### -0.5|############################## |###################### 0.0|####################### |############################ +0.5|########################## |####################### +1.0|############# |############# +1.5|######### |### +2.0|## |## +2.5| more negative = more offensive, more positive = more stall one # = 0.42%