weatherless...................56.26420% sand..........................41.42611% hyperoffense..................37.47994% offense.......................31.60130% balance.......................12.66686% sandoffense...................10.93766% semistall..................... 9.81145% stall......................... 8.44044% sandstall..................... 5.58102% voltturn...................... 4.13194% dragmag....................... 2.29424% hail.......................... 2.06264% hailstall..................... 0.89354% choice........................ 0.81431% rain.......................... 0.36658% batonpass..................... 0.32449% rainoffense................... 0.29060% trickroom..................... 0.21575% multiweather.................. 0.15695% sun........................... 0.03742% tricksand..................... 0.03183% monotype...................... 0.00043% monofighting.................. 0.00031% hailoffense................... 0.00018% sunoffense.................... 0.00018% monoground.................... 0.00009% monobug....................... 0.00002% monosteel..................... 0.00001% monopsychic................... 0.00000% monofire...................... 0.00000% monowater..................... 0.00000% gravity....................... 0.00000% monodark...................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.344) -2.0|## |############ -1.5|############################ |############################ -1.0|######################### |############################## -0.5|############ |################# 0.0|######### |###### +0.5|######### |######## +1.0|###### |############# +1.5|######## |#### +2.0|##### |######## +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%