rain..........................81.34358% choice........................43.72120% hyperoffense..................43.72120% rainoffense...................43.72120% offense.......................37.14225% balance.......................19.13655% sun...........................16.94602% dragmag.......................11.64392% weatherless................... 1.71040% monoelectric.................. 0.00000% monotype...................... 0.00000% monowater..................... 0.00000% sunoffense.................... 0.00000% monopsychic................... 0.00000% sand.......................... 0.00000% hail.......................... 0.00000% monofighting.................. 0.00000% multiweather.................. 0.00000% Stalliness (mean: -0.495) -3.0| | -2.5| | -2.0| | -1.5| | -1.0|############################## |## -0.5| |# 0.0|################ |##### +0.5| |####### more negative = more offensive, more positive = more stall one # = 1.63%