sand..........................40.46258% balance.......................31.83352% weatherless...................28.89891% rain..........................27.71528% offense.......................22.94749% hyperoffense..................22.84962% stall.........................11.49402% semistall.....................10.87535% rainstall..................... 7.93051% dragmag....................... 4.09567% voltturn...................... 3.65683% sandstall..................... 3.14378% sun........................... 2.25085% sandoffense................... 2.04906% rainoffense................... 1.92212% choice........................ 1.08144% hail.......................... 1.06763% multiweather.................. 0.39524% trickroom..................... 0.18118% sunoffense.................... 0.14284% tricksand..................... 0.00648% monotype...................... 0.00261% monobug....................... 0.00164% monoghost..................... 0.00049% monoice....................... 0.00020% monograss..................... 0.00011% monofighting.................. 0.00008% monoground.................... 0.00005% monowater..................... 0.00003% hailstall..................... 0.00001% monofire...................... 0.00000% monopoison.................... 0.00000% sunstall...................... 0.00000% monodark...................... 0.00000% swagplay...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% allweather.................... 0.00000% monofairy..................... 0.00000% trapper....................... 0.00000% hailoffense................... 0.00000% monodragon.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.078) -2.0|############### |## -1.5|########### |####################### -1.0|########## |################## -0.5|############## |################ 0.0|######### |########################### +0.5|############################## |############ +1.0|################# |########## +1.5|###### |############## +2.0|# |# +2.5|# |#### +3.0| | more negative = more offensive, more positive = more stall one # = 0.41%