weatherless...................79.43503% offense.......................43.05085% balance.......................29.20904% hyperoffense..................14.91525% sand.......................... 8.87006% semistall..................... 7.62712% monotype...................... 7.11864% hail.......................... 5.81921% stall......................... 5.19774% sun........................... 4.63277% trickroom..................... 3.44633% voltturn...................... 2.20339% rain.......................... 1.86441% monograss..................... 1.24294% mononormal.................... 1.01695% monoice....................... 0.96045% hailstall..................... 0.84746% sunoffense.................... 0.79096% multiweather.................. 0.62147% sandstall..................... 0.62147% trickhail..................... 0.50847% sandoffense................... 0.45198% monowater..................... 0.45198% monodark...................... 0.45198% monobug....................... 0.45198% monoghost..................... 0.45198% hailoffense................... 0.45198% monoflying.................... 0.45198% monopsychic................... 0.39548% monodragon.................... 0.39548% sunstall...................... 0.33898% monofighting.................. 0.22599% monoelectric.................. 0.22599% monofire...................... 0.22599% monorock...................... 0.16949% rainoffense................... 0.11299% monopoison.................... 0.11299% dragmag....................... 0.11299% choice........................ 0.11299% monoground.................... 0.11299% gravity....................... 0.05650% tailwind...................... 0.05650% monosteel..................... 0.05650% monofairy..................... 0.05650% Stalliness (mean: -0.067) |### -1.5|###### |############### -1.0|############### |############################## -0.5|######################## |########################## 0.0|################## |#################### +0.5|################# |########### +1.0|######## |############ +1.5|### |#### +2.0|## | +2.5|# |## +3.0| |# more negative = more offensive, more positive = more stall one # = 0.46%