weatherless...................80.50390% offense.......................40.97365% balance.......................27.58654% hyperoffense..................16.37992% sand.......................... 9.37595% semistall..................... 8.86617% stall......................... 6.19373% monotype...................... 6.09937% hail.......................... 5.29952% trickroom..................... 4.80241% sun........................... 3.54772% voltturn...................... 2.55347% rain.......................... 1.69555% monograss..................... 1.41694% monoice....................... 0.94370% sandstall..................... 0.90472% hailstall..................... 0.83053% mononormal.................... 0.80516% sunoffense.................... 0.68416% trickhail..................... 0.63417% hailoffense................... 0.53088% monodark...................... 0.48785% sandoffense................... 0.43081% multiweather.................. 0.42264% sunstall...................... 0.39649% monodragon.................... 0.33258% monowater..................... 0.32442% monoflying.................... 0.32284% monobug....................... 0.30571% monopsychic................... 0.27856% monoghost..................... 0.25783% monofighting.................. 0.16783% monofire...................... 0.15959% choice........................ 0.13865% monoelectric.................. 0.11570% monorock...................... 0.11102% monopoison.................... 0.08549% monoground.................... 0.08242% rainoffense................... 0.06887% dragmag....................... 0.06130% monosteel..................... 0.03815% tailwind...................... 0.03276% monofairy..................... 0.03233% gravity....................... 0.02322% Stalliness (mean: -0.043) |### -1.5|##### |############### -1.0|############# |############################## -0.5|################### |################### 0.0|############ |############### +0.5|############### |########### +1.0|######## |############# +1.5|### |#### +2.0|## | +2.5|# |## +3.0| |## more negative = more offensive, more positive = more stall one # = 0.52%