weatherless...................85.05525% offense.......................39.75390% balance.......................21.04038% hyperoffense..................18.24888% semistall.....................13.22466% sand..........................10.77126% stall......................... 7.73218% trickroom..................... 5.66830% voltturn...................... 4.01324% hail.......................... 2.55690% sandstall..................... 2.08932% monotype...................... 1.58608% rain.......................... 0.92816% monograss..................... 0.69502% sun........................... 0.68844% trickhail..................... 0.58970% hailoffense................... 0.57767% hailstall..................... 0.45409% monoice....................... 0.29699% monodark...................... 0.25639% mononormal.................... 0.22376% sunoffense.................... 0.16819% choice........................ 0.11858% monowater..................... 0.11393% sandoffense................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.021) |### -1.5|#### |########### -1.0|########## |############################## -0.5|############# |########## 0.0|### |### +0.5|######## |########### +1.0|######## |################## +1.5|# |## +2.0|### | +2.5| |## +3.0| |### more negative = more offensive, more positive = more stall one # = 0.71%