sun...........................55.49475% offense.......................42.81750% weatherless...................28.99975% balance.......................23.34224% hyperoffense..................21.86455% multiweather..................16.95015% sand..........................16.37045% rain..........................16.10777% sunoffense.................... 8.93922% semistall..................... 6.93263% stall......................... 5.04308% sandoffense................... 1.79206% rainoffense................... 1.39184% sunstall...................... 0.98527% voltturn...................... 0.97591% sandstall..................... 0.96265% choice........................ 0.62914% dragmag....................... 0.45733% trickroom..................... 0.41218% hail.......................... 0.39361% monotype...................... 0.24817% monosteel..................... 0.23556% tricksun...................... 0.06502% batonpass..................... 0.06368% tricksand..................... 0.04101% trickhail..................... 0.03157% hailoffense................... 0.01344% monopsychic................... 0.01059% monofairy..................... 0.00105% monowater..................... 0.00081% monofire...................... 0.00081% allweather.................... 0.00025% tailwind...................... 0.00018% rainstall..................... 0.00017% monobug....................... 0.00011% monodragon.................... 0.00010% monopoison.................... 0.00006% monodark...................... 0.00003% monograss..................... 0.00001% monoelectric.................. 0.00000% monoflying.................... 0.00000% monoground.................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% monorock...................... 0.00000% monofighting.................. 0.00000% monoice....................... 0.00000% trickrain..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.199) -2.0|## |##### -1.5|############## |####################### -1.0|############################## |######################### -0.5|############################## |#################### 0.0|############################# |################### +0.5|########## |################## +1.0|### |############# +1.5|### |### +2.0|# |### +2.5|# |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.39%