weatherless...................75.89947% offense.......................38.81516% balance.......................33.38300% sand..........................19.03978% hyperoffense..................11.60885% stall......................... 9.54130% voltturn...................... 6.72056% semistall..................... 6.65169% sun........................... 4.26344% rain.......................... 2.43518% multiweather.................. 1.97936% sandstall..................... 1.59628% dragmag....................... 1.11843% sandoffense................... 0.97812% monotype...................... 0.39138% trickroom..................... 0.37712% hail.......................... 0.35263% choice........................ 0.20903% sunoffense.................... 0.14256% rainoffense................... 0.13258% monowater..................... 0.09029% sunstall...................... 0.05192% monobug....................... 0.03292% monoflying.................... 0.03113% monofire...................... 0.02536% monograss..................... 0.02446% monosteel..................... 0.02416% monopsychic................... 0.02189% mononormal.................... 0.02016% hailstall..................... 0.01910% monofighting.................. 0.01726% monopoison.................... 0.01705% monoghost..................... 0.01650% tailwind...................... 0.01521% monodark...................... 0.01366% monoelectric.................. 0.01284% monodragon.................... 0.01215% monoice....................... 0.01109% tricksand..................... 0.01022% monofairy..................... 0.00883% monorock...................... 0.00758% rainstall..................... 0.00727% monoground.................... 0.00612% gravity....................... 0.00445% hailoffense................... 0.00246% allweather.................... 0.00154% trickhail..................... 0.00121% trapper....................... 0.00009% trickrain..................... 0.00007% tricksun...................... 0.00001% fear.......................... 0.00000% Stalliness (mean: 0.098) -2.0|## |##### -1.5|##### |######### -1.0|############# |##################### -0.5|####################### |########################## 0.0|############################## |######################### +0.5|################## |############## +1.0|########## |###### +1.5|###### |####### +2.0|#### |### +2.5|## |## +3.0|## more negative = more offensive, more positive = more stall one # = 0.43%