weatherless...................94.88950% offense.......................41.26808% balance.......................34.79886% hyperoffense..................13.13210% semistall..................... 6.59683% voltturn...................... 4.22652% stall......................... 4.20413% rain.......................... 2.33168% sand.......................... 1.62422% sun........................... 0.91133% monotype...................... 0.88396% choice........................ 0.83723% trickroom..................... 0.56165% rainoffense................... 0.38478% hail.......................... 0.31648% monowater..................... 0.29213% dragmag....................... 0.24743% sunoffense.................... 0.15285% monoelectric.................. 0.09798% mononormal.................... 0.08739% sandstall..................... 0.08510% monobug....................... 0.07920% monoflying.................... 0.04529% multiweather.................. 0.04422% monograss..................... 0.04127% monoice....................... 0.04107% monofairy..................... 0.03406% monodragon.................... 0.03102% monoghost..................... 0.02686% gravity....................... 0.02615% monopoison.................... 0.02327% monofighting.................. 0.02146% monopsychic................... 0.02051% monofire...................... 0.01564% hailstall..................... 0.01468% monoground.................... 0.01392% monodark...................... 0.01015% monorock...................... 0.00943% sandoffense................... 0.00911% allweather.................... 0.00898% rainstall..................... 0.00731% monosteel..................... 0.00607% tailwind...................... 0.00484% hailoffense................... 0.00143% trickrain..................... 0.00025% sunstall...................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.052) -2.0|# |### -1.5|####### |############ -1.0|################# |####################### -0.5|########################## |########################## 0.0|############################## |########################## +0.5|###################### |############## +1.0|########## |####### +1.5|##### |## +2.0|## |## +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.42%