weatherless...................95.83523% balance.......................35.29946% offense.......................34.75133% hyperoffense..................13.07459% stall......................... 8.55584% semistall..................... 8.31878% voltturn...................... 4.43863% sand.......................... 2.03355% rain.......................... 1.29743% trickroom..................... 0.68498% sun........................... 0.65504% monotype...................... 0.59389% rainoffense................... 0.50119% choice........................ 0.31999% hail.......................... 0.22398% sunoffense.................... 0.17664% dragmag....................... 0.13039% monoelectric.................. 0.11477% monoghost..................... 0.11316% sandstall..................... 0.08860% monobug....................... 0.06877% monowater..................... 0.05263% mononormal.................... 0.04340% monoflying.................... 0.03948% monodragon.................... 0.03455% monodark...................... 0.01854% monoground.................... 0.01663% monograss..................... 0.01628% monofighting.................. 0.01504% monopoison.................... 0.01377% monoice....................... 0.01354% monopsychic................... 0.01271% multiweather.................. 0.01200% allweather.................... 0.01044% monofairy..................... 0.00959% sandoffense................... 0.00712% hailstall..................... 0.00679% monorock...................... 0.00635% monofire...................... 0.00369% gravity....................... 0.00198% rainstall..................... 0.00197% monosteel..................... 0.00189% tailwind...................... 0.00180% trickrain..................... 0.00000% hailoffense................... 0.00000% sunstall...................... 0.00000% trickhail..................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.107) -2.0|# |### -1.5|###### |############### -1.0|############### |################ -0.5|##################### |########################## 0.0|############################## |############################## +0.5|#################### |########### +1.0|############ |######### +1.5|###### |## +2.0|######## |#### +2.5|# |#### more negative = more offensive, more positive = more stall one # = 0.42%