weatherless...................78.08887% offense.......................56.19261% balance.......................34.27965% rain.......................... 9.01303% sun........................... 8.37036% hyperoffense.................. 6.75122% sand.......................... 3.40797% hail.......................... 2.70477% voltturn...................... 2.56937% semistall..................... 2.50025% multiweather.................. 1.54958% batonpass..................... 1.09758% dragmag....................... 0.46324% sunoffense.................... 0.45680% rainoffense................... 0.37250% stall......................... 0.27627% sandoffense................... 0.07474% tailwind...................... 0.07045% hailoffense................... 0.06449% choice........................ 0.04279% sandstall..................... 0.02178% rainstall..................... 0.01836% sunstall...................... 0.01089% hailstall..................... 0.00681% trapper....................... 0.00259% allweather.................... 0.00025% trickroom..................... 0.00009% Stalliness (mean: -0.169) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%