weatherless...................78.09833% offense.......................56.20897% balance.......................34.26835% rain.......................... 9.00585% sun........................... 8.36034% hyperoffense.................. 6.75236% sand.......................... 3.41195% hail.......................... 2.70986% voltturn...................... 2.57492% semistall..................... 2.49652% multiweather.................. 1.55018% batonpass..................... 1.09858% dragmag....................... 0.46253% sunoffense.................... 0.45510% rainoffense................... 0.37216% stall......................... 0.27379% sandoffense................... 0.07520% tailwind...................... 0.07047% hailoffense................... 0.06523% choice........................ 0.04307% sandstall..................... 0.02181% rainstall..................... 0.01830% sunstall...................... 0.01077% hailstall..................... 0.00688% trapper....................... 0.00254% allweather.................... 0.00029% trickroom..................... 0.00007% Stalliness (mean: -0.169) -1.5|## |##### -1.0|############ |#################### -0.5|########################### |############################## 0.0|############################ |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.57%