weatherless...................78.05842% offense.......................56.27295% balance.......................34.21247% rain.......................... 9.01224% sun........................... 8.37119% hyperoffense.................. 6.76339% sand.......................... 3.44155% hail.......................... 2.70890% voltturn...................... 2.56782% semistall..................... 2.48090% multiweather.................. 1.55522% batonpass..................... 1.08770% dragmag....................... 0.45456% sunoffense.................... 0.45309% rainoffense................... 0.38014% stall......................... 0.27029% sandoffense................... 0.07278% tailwind...................... 0.07088% hailoffense................... 0.06415% choice........................ 0.04319% rainstall..................... 0.01976% sandstall..................... 0.01860% sunstall...................... 0.01005% hailstall..................... 0.00841% trapper....................... 0.00305% trickroom..................... 0.00007% allweather.................... 0.00006% Stalliness (mean: -0.170) -1.5|## |##### -1.0|########### |#################### -0.5|########################### |############################## 0.0|########################### |##################### +0.5|############## |######## +1.0|#### |## +1.5|# more negative = more offensive, more positive = more stall one # = 0.58%