weatherless...................77.64131% offense.......................57.58261% balance.......................37.74637% sun........................... 9.81418% rain.......................... 8.68953% tailwind...................... 5.35231% hyperoffense.................. 3.75402% sand.......................... 3.13377% hail.......................... 2.38707% multiweather.................. 1.62765% semistall..................... 0.90753% voltturn...................... 0.81562% dragmag....................... 0.35099% trickroom..................... 0.32453% rainoffense................... 0.24952% sunoffense.................... 0.22867% batonpass..................... 0.06111% tricksun...................... 0.03428% sandoffense................... 0.03384% hailoffense................... 0.01637% trickrain..................... 0.01196% stall......................... 0.00948% tricksand..................... 0.00588% sandstall..................... 0.00431% trickhail..................... 0.00384% trapper....................... 0.00277% rainstall..................... 0.00016% sunstall...................... 0.00005% hailstall..................... 0.00002% allweather.................... 0.00000% Stalliness (mean: -0.139) -1.5|# |## -1.0|###### |############### -0.5|######################## |############################## 0.0|############################## |###################### +0.5|############# |####### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%