weatherless...................77.69735% offense.......................57.28191% balance.......................37.74686% sun........................... 9.70931% rain.......................... 8.58962% tailwind...................... 5.17966% hyperoffense.................. 3.99835% sand.......................... 3.14812% hail.......................... 2.50613% multiweather.................. 1.60555% voltturn...................... 0.95923% semistall..................... 0.94489% dragmag....................... 0.38914% trickroom..................... 0.32258% sunoffense.................... 0.26603% rainoffense................... 0.21603% batonpass..................... 0.07111% sandoffense................... 0.04166% stall......................... 0.02799% tricksun...................... 0.02567% hailoffense................... 0.02536% trickrain..................... 0.01921% tricksand..................... 0.00783% trickhail..................... 0.00588% trapper....................... 0.00445% rainstall..................... 0.00277% sunstall...................... 0.00261% allweather.................... 0.00124% sandstall..................... 0.00102% hailstall..................... 0.00096% Stalliness (mean: -0.140) -1.5|# |### -1.0|####### |############## -0.5|####################### |############################## 0.0|############################## |####################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.66%