weatherless...................77.70324% offense.......................57.36127% balance.......................37.65699% sun........................... 9.72026% rain.......................... 8.55893% tailwind...................... 5.14215% hyperoffense.................. 3.99100% sand.......................... 3.13611% hail.......................... 2.50274% multiweather.................. 1.57230% semistall..................... 0.96229% voltturn...................... 0.93429% dragmag....................... 0.38738% trickroom..................... 0.34008% sunoffense.................... 0.26829% rainoffense................... 0.21721% batonpass..................... 0.06522% sandoffense................... 0.03943% stall......................... 0.02845% tricksun...................... 0.02594% hailoffense................... 0.02065% trickrain..................... 0.01532% tricksand..................... 0.01060% trapper....................... 0.00831% trickhail..................... 0.00741% rainstall..................... 0.00392% sunstall...................... 0.00361% allweather.................... 0.00141% hailstall..................... 0.00060% sandstall..................... 0.00002% Stalliness (mean: -0.140) -1.5|# |### -1.0|####### |############## -0.5|####################### |############################## 0.0|############################## |####################### +0.5|############# |###### +1.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%