weatherless...................96.46521% offense.......................47.45762% balance.......................37.57172% hyperoffense.................. 8.61503% semistall..................... 4.71520% voltturn...................... 1.75092% stall......................... 1.64044% sun........................... 1.49119% trickroom..................... 1.22564% monotype...................... 1.16297% rain.......................... 1.03311% hail.......................... 0.66225% choice........................ 0.55177% mononormal.................... 0.37603% sand.......................... 0.36957% sunoffense.................... 0.29203% dragmag....................... 0.28364% rainoffense................... 0.22872% monofighting.................. 0.18543% monopsychic................... 0.10144% monorock...................... 0.10014% monograss..................... 0.09562% monoflying.................... 0.07624% monosteel..................... 0.05750% hailoffense................... 0.05621% monowater..................... 0.05233% monoelectric.................. 0.04587% monoghost..................... 0.04523% tailwind...................... 0.04264% monodark...................... 0.04264% monobug....................... 0.03812% monopoison.................... 0.03424% monoground.................... 0.02778% multiweather.................. 0.01809% monoice....................... 0.01680% monofire...................... 0.01615% trickrain..................... 0.01421% trickhail..................... 0.00969% sandoffense................... 0.00775% trapper....................... 0.00711% sandstall..................... 0.00646% tricksand..................... 0.00452% monodragon.................... 0.00388% tricksun...................... 0.00388% hailstall..................... 0.00388% monofairy..................... 0.00194% sunstall...................... 0.00129% rainstall..................... 0.00129% Stalliness (mean: -0.072) -2.0|# |# -1.5|### |###### -1.0|########### |################### -0.5|######################### |############################ 0.0|############################## |######################### +0.5|################## |############ +1.0|######## |#### +1.5|## |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.51%