weatherless...................96.24309% offense.......................43.59285% balance.......................39.01152% hyperoffense.................. 8.08596% semistall..................... 6.64487% stall......................... 2.66481% trickroom..................... 1.54785% voltturn...................... 1.40984% hail.......................... 1.29893% sun........................... 1.25576% rain.......................... 0.82511% rainoffense................... 0.38705% sand.......................... 0.38224% dragmag....................... 0.37876% monotype...................... 0.34230% choice........................ 0.33253% sunoffense.................... 0.22657% mononormal.................... 0.12363% hailoffense................... 0.09561% monowater..................... 0.08895% monofighting.................. 0.07751% tailwind...................... 0.04511% trickrain..................... 0.02618% monorock...................... 0.01444% trickhail..................... 0.01432% monograss..................... 0.01057% sandstall..................... 0.00816% monoelectric.................. 0.00728% sandoffense................... 0.00694% hailstall..................... 0.00674% monoflying.................... 0.00601% monosteel..................... 0.00330% multiweather.................. 0.00319% monoice....................... 0.00257% tricksun...................... 0.00214% monodark...................... 0.00213% monobug....................... 0.00211% monoghost..................... 0.00186% monofire...................... 0.00171% monopsychic................... 0.00127% monoground.................... 0.00124% monopoison.................... 0.00100% monofairy..................... 0.00052% trapper....................... 0.00013% rainstall..................... 0.00001% sunstall...................... 0.00000% monodragon.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: 0.009) -2.0|## |# -1.5|### |##### -1.0|########## |################## -0.5|####################### |####################### 0.0|############################## |######################### +0.5|################## |############ +1.0|########## |##### +1.5|#### |# +2.0|# |# +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.51%