weatherless...................96.40600% offense.......................47.21693% balance.......................36.37021% hyperoffense.................. 9.68172% semistall..................... 5.08642% voltturn...................... 2.29955% stall......................... 1.64471% rain.......................... 1.38011% sun........................... 1.10599% monotype...................... 1.05650% hail.......................... 0.94799% trickroom..................... 0.89279% choice........................ 0.66436% mononormal.................... 0.34455% rainoffense................... 0.32742% dragmag....................... 0.26460% sunoffense.................... 0.25508% sand.......................... 0.20178% monorock...................... 0.13135% monofighting.................. 0.11422% monopsychic................... 0.08757% monoghost..................... 0.07043% monowater..................... 0.06472% monograss..................... 0.05520% hailoffense................... 0.05140% monosteel..................... 0.04759% multiweather.................. 0.04188% monodragon.................... 0.04188% monobug....................... 0.03617% monoflying.................... 0.03426% monopoison.................... 0.03046% monoice....................... 0.02855% monofire...................... 0.02475% monoground.................... 0.01904% rainstall..................... 0.01142% trickhail..................... 0.00952% monodark...................... 0.00761% trickrain..................... 0.00761% hailstall..................... 0.00571% sandstall..................... 0.00381% monofairy..................... 0.00381% monoelectric.................. 0.00381% sandoffense................... 0.00190% sunstall...................... 0.00190% gravity....................... 0.00190% tailwind...................... 0.00190% trapper....................... 0.00190% Stalliness (mean: -0.095) -2.0|## |## -1.5|### |####### -1.0|############# |################# -0.5|####################### |############################# 0.0|############################## |######################### +0.5|################## |########## +1.0|####### |#### +1.5|### |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.51%