weatherless...................67.72176% offense.......................52.75327% balance.......................35.27387% sun...........................13.05381% rain.......................... 8.41008% sand.......................... 8.30344% hyperoffense.................. 6.04460% monotype...................... 5.97189% trickroom..................... 5.61318% semistall..................... 5.02181% hail.......................... 3.23800% tailwind...................... 2.43335% monowater..................... 1.27969% monoice....................... 1.17790% stall......................... 0.90645% sunoffense.................... 0.87736% monofire...................... 0.75618% multiweather.................. 0.69801% voltturn...................... 0.64469% tricksand..................... 0.54290% trickrain..................... 0.52351% monoelectric.................. 0.48958% monoflying.................... 0.37324% trickhail..................... 0.33931% choice........................ 0.31508% sandoffense................... 0.31023% gravity....................... 0.30053% monopsychic................... 0.27630% monofairy..................... 0.27630% monobug....................... 0.25206% monosteel..................... 0.24721% monorock...................... 0.23752% monograss..................... 0.18905% dragmag....................... 0.18420% batonpass..................... 0.11634% rainoffense................... 0.10664% monofighting.................. 0.10664% tricksun...................... 0.10179% monodragon.................... 0.09210% monoghost..................... 0.06786% monopoison.................... 0.06302% sandstall..................... 0.03878% monodark...................... 0.03878% sunstall...................... 0.03393% hailoffense................... 0.03393% mononormal.................... 0.02908% rainstall..................... 0.02908% monoground.................... 0.02424% allweather.................... 0.00969% trapper....................... 0.00485% Stalliness (mean: -0.089) |# -1.5|# |##### -1.0|############## |################### -0.5|############################# |######################## 0.0|############################## |################## +0.5|################ |############### +1.0|####### |#### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.53%