weatherless...................63.75610% offense.......................53.72128% balance.......................34.49026% sun...........................14.26389% sand.......................... 9.57816% rain.......................... 9.42756% trickroom..................... 6.83331% hyperoffense.................. 6.06428% monotype...................... 5.87297% semistall..................... 4.88147% hail.......................... 3.60213% tailwind...................... 2.80006% monoice....................... 1.43791% monowater..................... 1.43131% sunoffense.................... 0.94169% monofire...................... 0.87061% stall......................... 0.84271% trickrain..................... 0.70438% tricksand..................... 0.68610% multiweather.................. 0.61648% voltturn...................... 0.58483% sandoffense................... 0.37009% trickhail..................... 0.36538% monoelectric.................. 0.33158% monosteel..................... 0.30885% monofairy..................... 0.28717% monoflying.................... 0.27916% gravity....................... 0.24289% choice........................ 0.24117% monobug....................... 0.24099% monorock...................... 0.21434% dragmag....................... 0.17049% tricksun...................... 0.13838% monograss..................... 0.13624% rainoffense................... 0.09648% monopsychic................... 0.08198% batonpass..................... 0.06579% monoghost..................... 0.06428% monofighting.................. 0.04848% monodragon.................... 0.04703% monopoison.................... 0.04255% sandstall..................... 0.03921% hailoffense................... 0.03781% sunstall...................... 0.02646% monodark...................... 0.02345% rainstall..................... 0.01964% mononormal.................... 0.01506% monoground.................... 0.01283% allweather.................... 0.00379% trapper....................... 0.00011% Stalliness (mean: -0.101) |# -1.5|# |#### -1.0|################ |################### -0.5|############################## |####################### 0.0|############################## |################# +0.5|################ |############### +1.0|####### |#### +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.54%