offense.......................59.92858% weatherless...................53.97024% balance.......................31.18776% sun...........................18.37092% sand..........................12.56606% rain..........................10.61151% trickroom..................... 9.62744% monotype...................... 6.68350% hyperoffense.................. 4.82752% hail.......................... 4.81228% semistall..................... 3.73956% tailwind...................... 3.34686% monoice....................... 2.41764% monowater..................... 2.20125% trickrain..................... 1.44731% monofire...................... 1.07512% tricksand..................... 1.04919% sunoffense.................... 0.92818% sandoffense................... 0.48366% trickhail..................... 0.42178% voltturn...................... 0.38100% gravity....................... 0.34265% multiweather.................. 0.33027% monosteel..................... 0.32674% stall......................... 0.31658% tricksun...................... 0.27815% monofairy..................... 0.25804% monoelectric.................. 0.11183% choice........................ 0.10498% monograss..................... 0.09934% dragmag....................... 0.06341% monorock...................... 0.05683% monoflying.................... 0.05444% rainoffense................... 0.05398% sandstall..................... 0.04549% hailoffense................... 0.03364% monoghost..................... 0.02741% monobug....................... 0.02138% monodragon.................... 0.01324% monopoison.................... 0.00987% batonpass..................... 0.00665% monofighting.................. 0.00593% sunstall...................... 0.00339% monopsychic................... 0.00292% mononormal.................... 0.00089% rainstall..................... 0.00053% monodark...................... 0.00039% monoground.................... 0.00028% allweather.................... 0.00025% trapper....................... 0.00000% Stalliness (mean: -0.156) |# -1.5|# |### -1.0|################ |################## -0.5|############################## |################# 0.0|########################### |############ +0.5|############ |############# +1.0|##### |## +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.63%