weatherless...................77.75000% offense.......................45.38636% balance.......................29.63636% hyperoffense..................19.59091% sand..........................13.61364% sun........................... 7.86364% voltturn...................... 3.59091% semistall..................... 3.50000% monotype...................... 3.02273% sunoffense.................... 2.29545% stall......................... 1.88636% rain.......................... 1.20455% sandoffense................... 1.02273% multiweather.................. 0.70455% mononormal.................... 0.68182% monoflying.................... 0.52273% monowater..................... 0.38636% monopsychic................... 0.29545% choice........................ 0.29545% hail.......................... 0.27273% sandstall..................... 0.22727% monodark...................... 0.22727% monobug....................... 0.20455% monograss..................... 0.13636% dragmag....................... 0.13636% monosteel..................... 0.13636% monofire...................... 0.13636% monofairy..................... 0.11364% rainoffense................... 0.09091% monodragon.................... 0.09091% monoice....................... 0.09091% trickroom..................... 0.06818% monofighting.................. 0.06818% monoground.................... 0.06818% monoelectric.................. 0.06818% gravity....................... 0.04545% monopoison.................... 0.04545% tailwind...................... 0.04545% monorock...................... 0.04545% monoghost..................... 0.04545% Stalliness (mean: -0.280) -2.0|## |###### -1.5|########## |################## -1.0|################### |####################### -0.5|############################## |############################# 0.0|############################# |######################## +0.5|############## |########## +1.0|######## |#### +1.5|# |# +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.43%