weatherless...................77.38651% offense.......................42.82617% balance.......................33.53419% hyperoffense..................17.39724% sand..........................15.03699% sun........................... 7.14925% voltturn...................... 4.91492% semistall..................... 4.46989% monotype...................... 2.26472% sunoffense.................... 2.20970% stall......................... 1.77251% sandoffense................... 0.95338% rain.......................... 0.92412% multiweather.................. 0.68124% mononormal.................... 0.46290% monoflying.................... 0.34923% choice........................ 0.29906% monodark...................... 0.22491% monowater..................... 0.21462% sandstall..................... 0.19494% hail.......................... 0.18438% monopsychic................... 0.18434% dragmag....................... 0.17636% monobug....................... 0.16455% monosteel..................... 0.14550% monograss..................... 0.11470% trickroom..................... 0.11046% rainoffense................... 0.07370% monoelectric.................. 0.07274% monofairy..................... 0.07143% monodragon.................... 0.06296% monofire...................... 0.06252% monoground.................... 0.05973% monoice....................... 0.05499% gravity....................... 0.05310% monoghost..................... 0.04944% tailwind...................... 0.04216% monopoison.................... 0.03551% monofighting.................. 0.02925% monorock...................... 0.01485% Stalliness (mean: -0.201) -2.0|## |##### -1.5|####### |############## -1.0|############### |################### -0.5|######################## |########################## 0.0|############################## |######################## +0.5|############### |########### +1.0|######### |##### +1.5|# | +2.0|# |# +2.5| more negative = more offensive, more positive = more stall one # = 0.47%