weatherless...................76.78935% balance.......................41.67532% offense.......................41.40425% sand..........................19.33674% hyperoffense..................10.23455% voltturn...................... 8.19458% semistall..................... 5.49433% sun........................... 3.51668% stall......................... 1.19156% sunoffense.................... 0.97794% monotype...................... 0.90822% sandoffense................... 0.73439% rain.......................... 0.69552% mononormal.................... 0.53071% multiweather.................. 0.43339% dragmag....................... 0.38418% choice........................ 0.34780% trickroom..................... 0.28091% monoelectric.................. 0.13986% monowater..................... 0.10021% hail.......................... 0.09510% monoflying.................... 0.07838% monosteel..................... 0.04053% sandstall..................... 0.02533% rainoffense................... 0.01139% monograss..................... 0.01059% monopsychic................... 0.00554% monoice....................... 0.00234% monobug....................... 0.00202% monopoison.................... 0.00180% monofighting.................. 0.00017% monofire...................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.050) -2.0| |## -1.5|### |###### -1.0|########### |############## -0.5|################## |###################### 0.0|############################## |###################### +0.5|############### |########## +1.0|########### |##### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%