weatherless...................73.96619% offense.......................48.54343% balance.......................37.77557% sand..........................23.92812% voltturn......................11.54907% hyperoffense.................. 7.20289% semistall..................... 5.86304% rain.......................... 1.09100% sandoffense................... 1.07446% sun........................... 1.07053% monotype...................... 0.82564% dragmag....................... 0.69024% stall......................... 0.61507% trickroom..................... 0.52869% choice........................ 0.51040% mononormal.................... 0.47648% sunoffense.................... 0.28264% monowater..................... 0.20282% multiweather.................. 0.20235% hail.......................... 0.14651% monoelectric.................. 0.12940% monoflying.................... 0.01125% sandstall..................... 0.00568% monosteel..................... 0.00382% monograss..................... 0.00155% rainoffense................... 0.00105% monopsychic................... 0.00038% monoice....................... 0.00008% monopoison.................... 0.00001% monofighting.................. 0.00000% monobug....................... 0.00000% monofire...................... 0.00000% gravity....................... 0.00000% monodragon.................... 0.00000% tailwind...................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% Stalliness (mean: -0.090) -2.0| |# -1.5|## |#### -1.0|############ |################# -0.5|###################### |######################## 0.0|############################## |#################### +0.5|############ |############ +1.0|###### |##### +1.5|# | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.59%