sun...........................52.29069% offense.......................49.26544% weatherless...................34.74973% rain..........................26.97180% hyperoffense..................22.93285% balance.......................22.07499% multiweather..................16.63365% sunoffense....................10.06676% semistall..................... 3.37572% sand.......................... 2.61443% stall......................... 2.35101% rainoffense................... 2.19844% monotype...................... 1.47409% batonpass..................... 1.41819% dragmag....................... 1.40724% sunstall...................... 0.82327% voltturn...................... 0.49325% trickroom..................... 0.33106% sandoffense................... 0.21393% hail.......................... 0.18923% monodragon.................... 0.17843% sandstall..................... 0.16433% trickrain..................... 0.15729% choice........................ 0.15346% rainstall..................... 0.15018% tricksun...................... 0.14709% monosteel..................... 0.13011% monoghost..................... 0.12236% monowater..................... 0.12101% monopsychic................... 0.12091% monodark...................... 0.11743% monoflying.................... 0.11297% monobug....................... 0.10006% mononormal.................... 0.09623% monofighting.................. 0.09329% monofire...................... 0.09253% monofairy..................... 0.08580% trapper....................... 0.04815% monopoison.................... 0.04210% monorock...................... 0.03672% monoelectric.................. 0.03354% monoice....................... 0.03231% tailwind...................... 0.02973% monograss..................... 0.02865% monoground.................... 0.01700% fear.......................... 0.01412% trickfear..................... 0.01412% gravity....................... 0.01230% hailoffense................... 0.01004% allweather.................... 0.00178% trickhail..................... 0.00171% tricksand..................... 0.00101% hailstall..................... 0.00042% Stalliness (mean: -0.379) |# -2.0|# |##### -1.5|############# |#################### -1.0|######################## |############################## -0.5|############################# |########################### 0.0|####################### |################ +0.5|############ |######## +1.0|###### |#### +1.5|## |# +2.0|# |# +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.45%