sun...........................71.05364% offense.......................43.34543% rain..........................25.46410% hyperoffense..................25.14953% balance.......................23.27133% weatherless...................19.90195% multiweather..................18.65666% sunoffense....................15.87232% semistall..................... 4.22764% stall......................... 4.00607% sand.......................... 2.45365% dragmag....................... 1.65515% rainoffense................... 1.58354% sunstall...................... 1.54434% batonpass..................... 0.69954% trickroom..................... 0.49316% monotype...................... 0.45620% tricksun...................... 0.33050% sandstall..................... 0.29620% trickrain..................... 0.27292% rainstall..................... 0.22346% voltturn...................... 0.22122% sandoffense................... 0.11551% monodragon.................... 0.06829% monoflying.................... 0.06451% monosteel..................... 0.05986% choice........................ 0.05459% monofairy..................... 0.04357% trapper....................... 0.03952% monodark...................... 0.03163% hail.......................... 0.03135% monoghost..................... 0.03013% monobug....................... 0.02719% monowater..................... 0.02543% monopsychic................... 0.02529% monofire...................... 0.02107% mononormal.................... 0.01960% monofighting.................. 0.01708% tailwind...................... 0.01441% monoice....................... 0.00710% monograss..................... 0.00708% monopoison.................... 0.00616% monorock...................... 0.00547% gravity....................... 0.00464% monoelectric.................. 0.00447% monoground.................... 0.00397% hailoffense................... 0.00214% tricksand..................... 0.00102% trickhail..................... 0.00047% allweather.................... 0.00015% fear.......................... 0.00000% trickfear..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.331) |# -2.0|## |####### -1.5|################ |####################### -1.0|########################## |############################## -0.5|######################### |######################## 0.0|####################### |################# +0.5|############## |######### +1.0|######## |##### +1.5|### |## +2.0|## |# +2.5|# |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.41%