weatherless...................94.74004% offense.......................43.60631% balance.......................35.92961% hyperoffense..................13.16801% semistall..................... 5.08673% voltturn...................... 4.91349% rain.......................... 2.66914% stall......................... 2.20934% hail.......................... 1.73078% monotype...................... 1.19472% sun........................... 0.77041% rainoffense................... 0.61727% trickroom..................... 0.60692% choice........................ 0.34178% monowater..................... 0.18286% monodark...................... 0.14532% monobug....................... 0.14027% hailoffense................... 0.13450% sand.......................... 0.13378% monopoison.................... 0.12872% sunoffense.................... 0.12632% mononormal.................... 0.11489% monofighting.................. 0.10250% trickhail..................... 0.08794% dragmag....................... 0.08758% monorock...................... 0.08156% monoice....................... 0.07615% monoghost..................... 0.04367% monofire...................... 0.04090% monoflying.................... 0.04054% monograss..................... 0.03970% monoelectric.................. 0.03826% tailwind...................... 0.03645% multiweather.................. 0.03356% monosteel..................... 0.03092% hailstall..................... 0.02683% monopsychic................... 0.02466% monodragon.................... 0.02346% monoground.................... 0.01744% monofairy..................... 0.01636% rainstall..................... 0.01456% trapper....................... 0.00589% fear.......................... 0.00481% gravity....................... 0.00433% sandoffense................... 0.00325% sandstall..................... 0.00289% tricksand..................... 0.00072% sunstall...................... 0.00048% trickrain..................... 0.00048% Stalliness (mean: -0.118) -2.0|## |### -1.5|####### |########## -1.0|############### |################### -0.5|######################### |############################# 0.0|############################## |######################### +0.5|#################### |############## +1.0|######## |##### +1.5|### |## +2.0|# |# +2.5|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.46%