weatherless...................61.18949% balance.......................46.91238% offense.......................44.67869% sun...........................13.69693% rain..........................11.80824% sand..........................11.36888% semistall..................... 4.33504% hail.......................... 3.99091% hyperoffense.................. 3.54004% tailwind...................... 3.00140% trickroom..................... 2.96866% multiweather.................. 2.00756% dragmag....................... 1.20333% voltturn...................... 1.18931% monotype...................... 0.96530% stall......................... 0.53384% trickhail..................... 0.50777% sunoffense.................... 0.38834% monowater..................... 0.26371% monofire...................... 0.16910% tricksand..................... 0.16582% tricksun...................... 0.15231% batonpass..................... 0.11970% sandstall..................... 0.11733% gravity....................... 0.10729% monoice....................... 0.09058% trickrain..................... 0.08357% sandoffense................... 0.08281% monoelectric.................. 0.07962% monopsychic................... 0.05364% rainoffense................... 0.05000% monofighting.................. 0.04219% monoghost..................... 0.03863% monodark...................... 0.03723% monobug....................... 0.03145% monograss..................... 0.03056% monoground.................... 0.02937% monofairy..................... 0.02782% trapper....................... 0.02740% hailoffense................... 0.02296% monopoison.................... 0.02186% swagplay...................... 0.01907% monodragon.................... 0.01849% mononormal.................... 0.01582% monosteel..................... 0.01051% sunstall...................... 0.00660% monoflying.................... 0.00392% hailstall..................... 0.00191% rainstall..................... 0.00179% monorock...................... 0.00079% allweather.................... 0.00005% Stalliness (mean: 0.030) -1.5|# |## -1.0|###### |############ -0.5|#################### |########################## 0.0|############################## |############################## +0.5|#################### |############## +1.0|###### |### +1.5|## |# +2.0| more negative = more offensive, more positive = more stall one # = 0.58%