sun...........................61.71258% offense.......................59.52838% rain..........................45.56797% balance.......................37.72468% multiweather..................17.39179% weatherless................... 9.43776% tailwind...................... 8.67312% trickroom..................... 2.54172% hyperoffense.................. 1.89143% tricksun...................... 1.73807% dragmag....................... 1.16895% gravity....................... 1.12552% trickrain..................... 1.02208% sunoffense.................... 0.82103% semistall..................... 0.76804% sand.......................... 0.46214% rainoffense................... 0.35062% hail.......................... 0.32998% monotype...................... 0.10187% stall......................... 0.08747% voltturn...................... 0.06979% sunstall...................... 0.06801% monowater..................... 0.05789% swagplay...................... 0.04995% trickhail..................... 0.04209% monoflying.................... 0.01427% monodragon.................... 0.00719% batonpass..................... 0.00634% sandoffense................... 0.00569% tricksand..................... 0.00482% trapper....................... 0.00345% monoice....................... 0.00315% monofairy..................... 0.00309% monoghost..................... 0.00297% rainstall..................... 0.00287% monodark...................... 0.00241% monobug....................... 0.00207% monoelectric.................. 0.00198% mononormal.................... 0.00137% monosteel..................... 0.00107% monofire...................... 0.00085% monopsychic................... 0.00078% monograss..................... 0.00074% monopoison.................... 0.00071% monofighting.................. 0.00065% sandstall..................... 0.00060% monoground.................... 0.00060% hailstall..................... 0.00035% hailoffense................... 0.00030% monorock...................... 0.00008% Stalliness (mean: -0.136) |# -1.0|##### |################# -0.5|########################### |############################ 0.0|############################## |####################### +0.5|############ |###### +1.0|## | +1.5| more negative = more offensive, more positive = more stall one # = 0.66%