sun...........................70.20020% offense.......................60.99090% rain..........................44.68768% balance.......................37.12781% multiweather..................20.35640% tailwind......................10.82127% weatherless................... 4.80483% trickroom..................... 1.80518% tricksun...................... 1.34895% hyperoffense.................. 1.25366% dragmag....................... 1.13591% gravity....................... 1.11520% trickrain..................... 0.72733% sunoffense.................... 0.62323% hail.......................... 0.50643% semistall..................... 0.48383% sand.......................... 0.36904% rainoffense................... 0.24451% stall......................... 0.14382% sunstall...................... 0.14113% trickhail..................... 0.04571% voltturn...................... 0.02828% swagplay...................... 0.02749% monotype...................... 0.01955% monoflying.................... 0.01128% sandoffense................... 0.00301% monodragon.................... 0.00259% monowater..................... 0.00186% tricksand..................... 0.00129% batonpass..................... 0.00107% monofairy..................... 0.00098% monodark...................... 0.00094% monobug....................... 0.00080% monoice....................... 0.00053% trapper....................... 0.00046% monoelectric.................. 0.00025% rainstall..................... 0.00017% monopoison.................... 0.00010% mononormal.................... 0.00010% hailstall..................... 0.00008% monoground.................... 0.00005% monofire...................... 0.00004% monoghost..................... 0.00003% sandstall..................... 0.00002% monograss..................... 0.00001% monopsychic................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.145) |# -1.0|#### |################# -0.5|############################ |############################# 0.0|############################## |####################### +0.5|############ |##### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.67%