sun...........................73.07296% offense.......................58.81130% rain..........................46.49856% balance.......................39.53340% multiweather..................23.18146% tailwind...................... 9.32794% weatherless................... 3.06248% trickroom..................... 2.16457% tricksun...................... 1.63349% trickrain..................... 0.81080% dragmag....................... 0.80787% gravity....................... 0.77802% semistall..................... 0.60770% hyperoffense.................. 0.54007% stall......................... 0.50752% sunstall...................... 0.50631% hail.......................... 0.37971% sunoffense.................... 0.25613% sand.......................... 0.24016% rainoffense................... 0.12262% swagplay...................... 0.01703% monotype...................... 0.01394% monoflying.................... 0.01235% voltturn...................... 0.01164% sandoffense................... 0.00491% trickhail..................... 0.00256% tricksand..................... 0.00079% batonpass..................... 0.00058% monodark...................... 0.00034% monowater..................... 0.00028% monofairy..................... 0.00026% monoice....................... 0.00020% monodragon.................... 0.00019% trapper....................... 0.00014% monobug....................... 0.00013% monoelectric.................. 0.00013% monopoison.................... 0.00004% hailstall..................... 0.00003% monoground.................... 0.00001% rainstall..................... 0.00001% sandstall..................... 0.00001% monofire...................... 0.00001% mononormal.................... 0.00000% monoghost..................... 0.00000% monopsychic................... 0.00000% monograss..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% hailoffense................... 0.00000% monosteel..................... 0.00000% Stalliness (mean: -0.116) | -1.0|### |############# -0.5|############################## |########################### 0.0|########################### |############################## +0.5|########### |#### +1.0|# | +1.5|# more negative = more offensive, more positive = more stall one # = 0.68%